Restanating Thief in detail

The pages of the April issue of the Game Informer printed publication contains the first preview of a stealth explosion announced yesterday Thief. New game Eidos montreal marks the restart of the “thieves” series and, expected, will be released next year – on the PC and consoles of the next generation. The Neogaf forum published excerpts from the magazine that allow you to form general ideas about the world, plot and gameplay.

The new appearance of the protagonist was created by the head of the project Nicholas Kantin (Nicolas Cantin). It is worth noting that the comrade had a hand in creating the appearance of Altair from Assassin’s Creed, And this is noticeable. The story begins with the fact that Garrett arrives in his hometown after a long absence and is surprised to find how much everything around has changed. In the province, an epidemic of plague is rampant, the streets are littered with infected bodies, the economy fell into a decline, ordinary people barely make ends meet … Lawlessly began exactly by the moment when a certain baron came to power and established a totalitarian regime in the city. Being a skillful thief and impeccable cynic, Garrett sees in the current atmosphere of chaos and despair a lot of opportunities to improve his own well -being.

In terms of game mechanics, we are waiting for us all the same mathematically verified stealth with a first -person view. Garrett is a rather flimsy guy, and an open confrontation with several guards for him is akin to suicide. Therefore, he prefers to turn all the affairs in a quiet way, relying on the arsenal of useful gadgets and thieves’ flair (Focus), which allows to “scan” the surrounding space and highlight various interactive objects. If you need to stun someone, a club is used; The hook-cat will help climb on the hill; Powerful onions are used not only for murders, but also in cases where the enemy needs to be distracted – for example, knocking down a glass bottle or extinguishing a fire with a special arrow. All these tactical tools can and should be used for selfish purposes. Moreover, the levels will have a complex and ornate structure, implying several ways to achieve the goal.

At a closed demonstration, Game Informer journalists https://chancebetcasino.co.uk/ showed a mission in which Garrett had to penetrate the elite brothel in order to rob an influential architect named Theodore Istrail. At midnight, the main gates leading to a brothel are closed, so I had to improvise: preserving the status of incognito, antiThe hero climbed onto the roof along the drain pipe, and already from there through the window fell directly to the destination.

The tributary was full of women of easy behavior in tasteless outfits, who slowly swam past and flirted with representatives of the local elite. Transvestite Zhao Zhao lively welcomed guests. Of course, at this holiday there was Istvik himself, but at some point he merged with the crowd, and the thief lost sight of him. Fortunately, Jao Zhao today was more talkative than the usual. Garrett overheard his conversation with some special, from which he found out that he has a safe in which he keeps the values ​​of the guests. Like any decent thief, ours is overcome by an irresistible desire to look into it.

Rummaging through the magazines of Jao Zhao, we will find out in which room the architect was located. After some time, the thieves are already picking in the castle of a fireproof box, but before he has time to end the hack, Jao Jao enters the room. Garrett rushes into the dark corner … carried – did not notice. Soon transvestite goes out the door to chat from one of his girls. Taking advantage of the moment, Garrett finishes the opening of the castle and expenses the contents. After that, through a network of seated moves, it reaches the room of Istuya and takes a beautiful medallion – incomprehensible purpose, but dear to the look. Entering the mode of special vision, he sees on the wall a symbol that radiates a mysterious blue glow, was exactly the same on the amulet. After that, he finds other symbols in adjacent rooms. However, at this time, Ivosta notices the loss, and Zhao Zhao sends the guard in search of a thief.

Next begins an extremely entertaining game of hide and seek. Enemies prefer to walk with bonno companies, perfectly orient themselves on the ground, noticed the most secluded places where the main character can hide. In such an environment, it is simply impossible to “wait out the storm”, hiding behind some barrel. The game constantly pushes to improvisation: you have to change shelters, distract the attention of the guards to the sounds of abandoned objects, extinguish light sources in order to ensure a temporary shelter in the dark. Here, by the way, Garrett’s notorious instinct comes to the rescue, with the activation of which the time slows down, and all important objects (doors, secret moves, traps, etc.D.) with which you can interact, are highlighted in a special way. At the same time, you will always know the direction to the current goal (the beacon will indicate it to you), but which of the possible ways to approach it is to decide only for you.

Toward the end of the demonstration, the thief finds himself in one of the rear rooms of a brothel and at some point with annoyance discovers that all ways to retreat were blocked. But then he recalls the previously overheard conversation of two maids about the recent tragedy, which has claimed many lives after the ventilation system was crowded with pairs of opium. It is possible that the room, in which Garrett wandered, was just a warehouse of opium, and he, without unnecessary torment of conscience, lets out fatal poison through the ventilation system. You need to act quickly: he holding his breath and, hiding in the pairs of opium, makes his way to the exit.

But on the way to salvation, he stumbles upon a group of guards. A well -aimed shot from Luke Garrett collapses the statue above the doorway – two guards turn out to be buried alive. The third bastard is dodgy – it grabs Garrett by the chest and imprints with force into the wall. The thief enters the Focus mode (time slows down), wringing the asshole hand in the asshole and throws a well -aimed pink over the railing to the first floor, and it himself ingloriously descends into the city sewer through the collector hatch ..

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